From modeling software to the printer
OBJ is what modeling tools speak; STL is what 3D printing understands. Slicers like Cura, PrusaSlicer and Bambu Studio all accept STL as their native input, so the last step before printing a model you sculpted โ or downloaded in OBJ โ is usually this exact conversion.
The two formats think differently: OBJ can contain quads and arbitrary polygons, while STL only knows triangles. This converter triangulates every face automatically (fan triangulation), so models with mixed quad/polygon geometry come out as valid, watertight-preserving triangle meshes. Materials, textures and UV coordinates are dropped โ STL has no place for them, and the printer doesn't need them.
The output is binary STL โ compact and universally accepted. And as with every LocalConvert tool, your model is converted on your own device: paid models and client work never touch a server.